Developer: Pathea Games
Publisher: Team 17
Release Date: 16/04/2019
Platforms: Nintendo Switch, PC, Ps4 and Xbox One (Reviewed)
Review Key for My Time at Portia was provided by Team 17 for the purposes of this review.
The latest edition from Pathea Games and Team 17 brings us what appears to be an animated gaming/trade/building simulator, and quite a pretty one at that, lets dive right in and see how I did with My Time At Portia. Taking you from your current village of Barnarock and taking you back to your “PA’s” old workshop in Portia.
Diving straight in offers you a very simplistic menu (which I have no mumbles or groans about) offering the standard continue game, new game, options etc. With a very relaxed and humble piano and woodwind based menu music, followed directly by the character customisation options. Here you are offered roughly 5 different options to change each area, such as face, hair etc! Although when it comes to the colour selection wheel it’s rather finicky and jittery, it’s hard to pinpoint exactly where you need it to be!
So, starting off at your father’s old workbench and house whilst he’s travelling the world (great father hey?) You becoming tasked with a few simple steps to prove you are an incredible builder and to get your builders licence, pretty simple stuff really, make an axe and a pickaxe!
You’ll find yourself tasked with building bridges to connect to other towns which in all honesty can only be a good thing right. For a game such as this to find out that it’s actually set in a post apocalyptic future was something that took me by surprise but, a welcome surprise at that. As I spent more time with the game I just got sucked in more and more. Be sure to build (Thats right) new relationships with the other townsfolk and try to keep them all sweet.
Every action you take in this game requires the use of SP points, whether it’s running, cutting down a tree or smashing up some rocks. So until you level up earning yourself a higher SP count then stamina management is a massive requirement! But luckily for us in game (unlike in real life) you regain stamina after you’ve slept .
At a first glance this game already feels like it has everything I need (which I honestly wasn’t expecting) combat, farming and grinding for materials, a pretty interesting storyline, plenty of options to divert from the main line off on multiple new side quests and commissions that reset daily, social interaction rewards, a skill tree that actually is relevant and incredibly useful and covers battle, farming and social sides of things.
The level of character interaction in this game is pretty fantastic! Just simple conversations and stories, the ability to play mini games with them such as rock paper scissors, gifting items to NPC’s, and even….wait for it…. Sparring the NPCs to build a better relationship with them, yes you heard that right, you can kick the holy crap out of the NPCs in a little arena and they give you money and like you more for it!! There’s a tab in the menu for social allowing you to see all the characters you’ve interacted with, your relationship level, how they see you and your ability to interact with them.
So pretty thankfully your father left you his old handbook along with the workshop to help guide you along and teach you how to build other items like forges and bridges. It also turns out your father isn’t very clear at giving instructions because some of the blueprints aren’t the easiest things to figure out, some have taken me a good few minutes of me staring at it and questioning my own sanity before I’ve finally clocked it.
There are so many simple yet beautiful elements to this game, I think one of my favourites is definitely the sleeping (because who doesn’t love sleep right?) It allows you to recover your stamina points when you are running low, but when you craft and it’s a 12 hour wait time you can just go to sleep, wake up and, hey presto, it’s ready to go. But on the other hand the farming/grinding element of this game is fantastic, you collect your basic resources such as stone and wood from….you guessed it…..trees and rocks!! But then you have places called ruins, which you pay a weekly fee of in game currency to access, this gives you a jetpack and a scanner, your scanner helps you find the rarer items you’ve probably gone looking for, but without the scanner you can still harvest a pretty hefty amount of ore items. You can farm these areas and just pickaxe the life out of them, pay another 20 gols and respawn a whole new area for you to farm, so there’s never a shortage for grinding!
Well honestly…..I’m just going to throw this out there…..this looks like a game I could possibly end up becoming highly addicted to! The game itself is fantastic it’s almost got an Xbox avatar-esque feel to it, mellow music, and hell, even for a guy of 27 years this is a fun game and one hell of a grind!
This game has been building (excuse the pun lol) hype for some time now and it’s so easy to see why. It’s fun, enjoyable and a game I have spent hours on without noticing the time. My Time At Portia is definitely worth a purchase whatever system you own it doesn’t matter if it’s Xbox, PlayStation or Nintendo Switch get out there and see for yourself.
Check out the trailer for My Time At Portia below: